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Why Fallout's Side Quests Are Better Than the Main Story

  Sometimes the greatest adventures begin with one mysterious door. Sometimes the Best Stories Aren't the Ones You're Supposed to Follow Most games want players to follow the glowing objective marker. Fallout invites them to ignore it. In most RPGs, everything else is treated as little more than a distraction. Fallout has always taken a different approach. Some of the series' greatest moments aren't part of the main story at all. They're hidden inside abandoned museums... Forgotten towns... Old radio signals... Or conversations with complete strangers who seem unimportant at first. A simple request for help can turn into a ghost story. A routine delivery becomes an unforgettable adventure. A random encounter leads to one of the funniest—or most heartbreaking—stories in the entire game. It's one of the reasons Fallout feels so alive. The wasteland isn't built around the player. It exists with or without them. Every road hides another story waiting to be disco...

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